YOUR SPOILER CUTOFF
Spoilers for Books 1–8
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All eight books included

Tome · Introduced in Book 1
Puddle Jumper tome
The Puddle Jumper tome teaches Donut a teleportation spell that can carry her and up to three companions to a place she can see.[1]
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History
Book 1
Dungeon Crawler Carl
When Donut first learns Puddle Jumper, it costs twenty mana, takes ten seconds to activate and has a five-hour cooldown. Training increases its range. The delay means she must begin casting before the party is in immediate danger, rather than relying on it as a last-second escape.[1]
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Sources
References are to Matt Dinniman’s novels. Book links open our recap guides.
- Dungeon Crawler Carl, Chapter 25.