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Spoilers for Books 1–8
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Consumables · Introduced in Book 5
Charm Animal potions
Charm Animal potions turn a suitable animal into the drinker’s minion. Each potion must be made for the particular kind of animal the user wants to charm.[1]
Choose Book 5 or later above to read this section.
Selecting the target
The user has a short window to direct the charm at the intended animal. Charming a herd leader can also win over the herd, but only the leader becomes a directly controlled minion. Official minions can use chat and saferooms and qualify for Clockwork Triplicate.[2]
Choose Book 5 or later above to read this section.
History
Book 5
The Butcher’s Masquerade
Donut first refuses to let Mordecai collect blood from Mongo. She later agrees, and he makes two Mongoliensis potions. One charms level-sixty Kiwi. Her pack then appears as allied purple dots, while Kiwi has the green dot of a controlled minion.[3]
Choose Book 5 or later above to read this section.
Book 5
The Butcher’s Masquerade
A different potion, made with Donut’s blood, targets cats. Donut uses social influence to keep Ferdinand cooperative before drinking it. The potion then makes Sir Ferdinand her minion, confirmed by the system.[4]
Choose Book 5 or later above to read this section.
Sources
References are to Matt Dinniman’s novels. Book links open our recap guides.
- The Butcher’s Masquerade, Chapters 43–46.
- The Butcher’s Masquerade, Chapters 49, 73–74.
- The Butcher’s Masquerade, Chapters 43–46, 49.
- The Butcher’s Masquerade, Chapters 73–74.